Session Review
Test Renders
Final Film
References
https://www.youtube.com/watch?v=XAWpIQATcRE
https://www.youtube.com/watch?v=q9kH7R54tkU
https://www.colourbox.com/preview/4037896-red-brick-wall.jpg
https://www.scratchjr.org/images/activitycards/card01-car.png
http://www.models-resource.com/pc_computer/roblox/model/10943/
http://www.desktop-image.com/wp-content/uploads/2014/07/animated-city-backgrounds1.jpg
http://www.digitaltutors.com/forum/showthread.php?20996-TGA-v-TIFF-v-PNG
https://www.youtube.com/watch?v=Znr4Sg8gfOY
http://us.123rf.com/450wm/vectorshots/vectorshots1309/vectorshots130901370/22318643-garden--cartoon-background-vector.jpg
Consequently. I have learned in order to make Blake's slap have more force while landing an impact. The hand needed to travel with the victims face; however, despite improved results with the weight the arm animation was still awkward. So in order to hide most of the arm, the decision was made to use cinematography and focus the camera on key parts of the scene such as the victims face after being slapped and Blake's face transforming into anger as he slapped the victim.
Moreover, I discovered that the scene needed to be longer in duration so I decided to recycle the additional scenes I have been working on throughout the project. Such as the "Avoiding Object Scene" and "Red Hulk Encounter" (figure a), Thus, combining these singular animations together in post-production in order to illustrate a larger story.
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| Figure A |
Furthermore,I am personally pleased with the improvements made to the avoid object scene because previously I struggled making Blake convincingly turn and walk around an obstacle. However,I now had the time to freely enact and break down the movement of how Blake would move each foot while turning corners.
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| Figure B |
In addition,once creating the frames necessary in making Blake turn 90 degrees I simply repeated the process (figure b) until Blake's feet left the camera's view.
Animatic
Animatic
Test Renders
Moreover, during one key scene in the narrative after Blake slaps the stranger wit the glasses, the slap is supposed to trigger his transformation into the red hulk. Thus, during the transformation scene, I planned to animate the red hulks model face with an additional hulk rig that featured a variety of facial controls.
However, regrettably, it seemed the facial rig did not display the facial animation despite setting keyframes. Therefore, in order to display the transformation, I applied a fade to white effect during post-production in adobe premiere before in order to explain the appearance of the red hulk and the disappearance of the white Blake. Furthermore, the decision was made to apply music to my animation and I personally felt a western instrumental piece would apply a great dramatic atmosphere. So the song "The Braying Mule" by Ennio Morricone was chosen from the 2014 motion picture "Django Unchained".
Final Film
References
https://www.youtube.com/watch?v=XAWpIQATcRE
https://www.youtube.com/watch?v=q9kH7R54tkU
https://www.colourbox.com/preview/4037896-red-brick-wall.jpg
https://www.scratchjr.org/images/activitycards/card01-car.png
http://www.models-resource.com/pc_computer/roblox/model/10943/
http://www.desktop-image.com/wp-content/uploads/2014/07/animated-city-backgrounds1.jpg
http://www.digitaltutors.com/forum/showthread.php?20996-TGA-v-TIFF-v-PNG
https://www.youtube.com/watch?v=Znr4Sg8gfOY
http://us.123rf.com/450wm/vectorshots/vectorshots1309/vectorshots130901370/22318643-garden--cartoon-background-vector.jpg


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