Session Review
Resuming my experiments and practice with the bouncing ball, this academic session I have found to serve as a beneficial refresher to what I learned previously in the human locomotion module. Moreover, the purpose of ARC cycles is to apply a layer of natural movement since if a curved arc was not applied thwn the movement of the subject would be robotic and rigid. Furthermore, discovering the create motion paths tool (figure a) was rather helpful since I could manipulate each keyframe for the bouncing ball within the perspective window which I repeat was incredibly beneficial,
Task
References
http://previews.123rf.com/images/danr13/danr131206/danr13120600066/14048233-Background-of-red-brick-wall-pattern-texture-Great-for-graffiti-inscriptions--Stock-Photo.jpg
http://www.unsigneddesign.com/Rock%20and%20Concrete%20Textures/15.jpg
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| Figure A |
Task
- Re-render your scenes, however, this time set up and create a scene out of a few polygons
- Render animation for blake and bouncy balls
Resuming the facial animation I began during the previous session, I have experimeted with more of the facial controllers on the Blake character rig.
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| Figure A |
Furthermore, after various experimental expressions, I have decided to save and develop a animaion where the Blake character demonstrates a shocked expression as shown in figure a. Moreover, I am continuing to consult my copy of the animators survival kit and attempting to apply most of the principles such as anticipation and timing into this current animation. Also, I have discovered that the blake character rig's left hand seems to be detached from it left arm and attempting to combine the entire model has proven unsuccessful. Considering this setback i have simply begun to animate the right arm in the blake angry animation (figure b).
Key Notes
- Shadow Mapping
- Directional Lights
- Spotlight
- Spots
- 3 point lighting key= fill = backlight
- The key light main source of light
http://previews.123rf.com/images/danr13/danr131206/danr13120600066/14048233-Background-of-red-brick-wall-pattern-texture-Great-for-graffiti-inscriptions--Stock-Photo.jpg
http://www.unsigneddesign.com/Rock%20and%20Concrete%20Textures/15.jpg
3d Graphics & Animation by Mark Gulumbro p=325 -344
By Sebastian Jones
By Sebastian Jones



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